SpaceBattle - Revision 0.3.1. IA.
devlog_220320
Welcome back pilots!
It seems that this time we’re moving forward with content! Thanks to our partner necoplanet we will have available an update of the enemy AI. Yes, they will be harder to eliminate, using the asteroids as well as following you in a more precise way!
What’s new in SpaceBattle in 0.3.1 ?
AI enemy and health/damage balance with start player.
Changes
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new: created new elite ship, improve enemy AI
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new: added new mk1 missile for enemies
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new: add new light for S13_Run and added atrezzo items
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new: add new light for S13_Run and added atrezzo items
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new: added obstacle layer and change physics collision
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imp: AI enemies update
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imp: change turrets and enemy scriptables
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imp: set turrets in there own position
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imp: change merchant buy items, support unique and multiple
Fixes
- fix: critical fix reload weapons
- fix: working on the repair actions objects
CONTACT
Please, if you have a problem, send an email to developcorbalan@gmail.com, we will try to fix it as soon as possible.
Files
Space Battle
Status | Released |
Author | Adrián Corbalán |
Genre | Action |
Tags | 2D, Arcade, Explosions, Open World, Sci-fi, Singleplayer, Space, Unity |
Languages | English, Spanish; Castilian, Spanish; Latin America |
Accessibility | Subtitles |
More posts
- Space Battle - Devlog 110620Jun 11, 2020
- Space Battle - Devlog 040620Jun 04, 2020
- Space Battle - Devlog 280520May 28, 2020
- Space Battle - Steam announcement!May 09, 2020
- Space Battle - Revision 0.4.1 LeaderboardApr 24, 2020
- SpaceBattle - Release 0.3.0Mar 12, 2020
- SpaceBattle - Release 0.2.6Feb 23, 2020
- Space Battle - Web demoFeb 21, 2020
- Space Battle - Demo releaseFeb 20, 2020
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